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Resto Shamans in Cataclysm

An expansion just wouldn’t be right if all casters didn’t get new spells and there are several new spells for Shamans in Cataclysm. To start with the Shaman has been given three dispels just like all the other healing classes. In particular, the Shammy can dispel both offensive and defensive magic and cures, at the same time they had to give up their dispel for diseases and poisons.  This is just the beginning of the changes for this long time favorite class.

No matter what changes are made to the Shamans in Cataclysm, they are still one of the most versatile characters in the game. With the new healing spell Healing Rains they can heal a targeted group as it’s a Heal over Time that comes at level 83. Healing wave has also been changed to a Greater Healing Wave that is a much stronger direct heal than it has been in the past. Resto Shammys are going to be able to heal toe to toe with Priests in many situations.

This has been coupled with Unleashed Weapons that work in a similar fashion to the Paladin’s Judgment. You get to choose from one of three different weapons, Windfury that throws a virtual copy of your weapon at the target, does 50% of your weapon’s damage and gives you more haste over your next 5 swings. Flametoungue that hits your opponent instantly with Fire damage and increases the damage of your next Fire Spell by 20% and Earthliving that is used to heal your target  and give your next healing spell a 20% buff.

These new healing buffs are a great addition to the Restoration Shaman’s arsenal and will certainly add to his versatility. One thing to keep in mind is that Healing Rains is subject to diminished returns. The more people in the party you cast it on, the less healing effect each will receive.  To sweeten the pot just a little more we have Spiritwalker’s Grace which allows you to keep moving or take damage and still keep casting your spells.

Some of the changes have been good, but the one thing you need to know about any Mana using class in Cataclysm is that you are going to have keep a much closer eye on your Mana level as it will go down at a faster rate than you are used from Wrath of the Lich King.

One of the great things about a new expansion pack is that it gives the savvy player a chance to cash in on their professions early on and make some serious gold. If you have been playing smart in the last few months and using the down time to stock your bank account, you are probably in good shape. But, if you are like most players you want to know how to make gold from the Cataclysm professions as you can never have too much of it.

Whenever an expansion comes out you will notice that on the average, the race is to see who can hit the level caps first. While there is nothing wrong with this, it is not the way to make money. Oh sure you are going to make some gold for leveling and completing quests, but not any real money. If you want to make serious gold, you need to forget about leveling your character as quickly as possible and concentrate on your professions instead.

Since the vast majority of players are heavily engaged in the race to cap out their levels, this leaves the crafting fields relatively untouched. Those who take the initiative and concentrate on herbing and mining everything in sight will dominate the auction house. Personally I saw this with Wrath as one of the first miners to hit Sholazzar Basin. I hit every Saronite mine and then had Titanium to myself for the first two days. This allowed me to set the prices in the auction house and clean up, it took several days before the prices started to drop even a little bit.

Of course if you are a jewelcrafter or a blacksmith you can hold on to your raw materials and be the first one to max out your skills, once again you can take control of the prices in the auction house. The only profession that does not seem to be paying very well at the moment in Archeology, but rumor has it that this profession is a little more like Engineering in that you get some really cool stuff that really isn’t worth much money.

From what I have seen so far with the changes in gear stats, both Tailoring and Blacksmithing show great promise as a way to make serious gold from Cataclysm professions once players start to level up. One thing to remember is that all of the quests and raids in Cataclysm aren’t going anywhere, the same cannot be said for the gold to be made from professions. You are only going to get one chance to make extreme gold and that is in the first few days until more people stop leveling and start working on their professions, play smart and don’t miss your opportunity.

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Cataclysm Secrets

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As the changes for Cataclysm have already Credit union location Tennessee Johnson City Greater Eastern Credit Union taken place you have by now respected your Discipline Priest using the new talent trees and noticed that you have lost some abilities such as Power Infusion and gained others. The big question is whether or not your Discipline Priest is going to still hold his own in PvP. Unless you have already had a chance to do some serious PvP; the answers may still need to be decided when you get a chance to get into battle.

If you look at the abilities you are used to having for offensive firepower like Borrowed Time and Pain Suppression, you will see that they are still here. Most of your offensive firepower is intact, but you will find that you no longer have the variety of defensive PvP talents you have gotten used to. Instead of the big variety you are now down to one self defense talent called Focused Will for use in PvP. Your options as a Priest tank are gone and in their place heal buffs that while they don’t do any damage might keep you alive if you keep casting them on yourself.

The Discipline PvP Priest in Cataclysm has taken yet another major hit as Renewed Hope has been removed in favor of a single target buff that is similar to Grace and will only work on the targets you cast heals on. To add insult to injury they have changed Rapture and now a Discipline Priest will no longer be able to channel energy to their party member who have been shielded once Power Word: Shield breaks.

None of these changes have helped the Discipline Priest in any way when it comes to PvP. You can’t help but wonder if Blizzard has decided that all Priests should be happy to be healers. Most of the changes in the talent trees and new abilities have been designed to improve overall healing and so many of the damage and defense abilities that used to carry the Disc Priest well in PvP are gone or completely nerfed.
The future of the Discipline Priest may look bleak at the moment, but it is early days yet and we all know that everything is subject to change as more players begin to see that specing in Discipline is not going o top win them any favors when it comes to getting into PvP action.

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